Welcome Commander! So you’ve been busy fighting the good fight for your faction in the Battle for Starfall campaign – achieving epic wins, suffering harrowing losses or involved in protracted stalemates. But what do these results mean and how do you, and every other Strike Team Commander, interpret them?
The aim of this article is to explain in detail the various charts and graphs for the willing Deadzone tactician so you can get to grips with how to attempt to claim victory for your faction. Let’s break them down:
OVERALL CAMPAIGN STATUS:
Whilst not a chart, the data displayed here is critical to the campaign. This panel shows the faction name and symbol that is currently leading the campaign and how they have achieved it (Location Majority or Highest Planet Influence). Directly below the overall faction control details, a brief look at the status data for each available campaign location is also displayed, offering a clear view of the overall campaign picture (and a chance to see how close they are to being different!).
These charts (smaller versions of the expanded charts on individual location pages) display each factions current Contributed Wins % at the location. Should a tie occur between any 2 or more factions for control of an individual location, the Planet Influence chart once again offers the tiebreak to determine control. The importance of decent overall campaign performance and the extra weight of games played in a Game Store are once again brought into the limelight as key influences.
This pie chart separates Nameless faction data out from all other faction data to clearly show the progress of the their incursion into GCPS space as part of the campaign narrative. Apart from trying to control Starfall for terraforming purposes, the incursion of the Nameless race and the Ul-Ug’urub sect of the faction in particular, is to prove they are capable of conquest through war.
Should the faction fail to win enough games (less than 51%), then the sect will have failed miserably to prove its case to the wider Nameless federation that they are destiny to scrub the GCPS off the map. They will need to return back to the Mariana Curtain to lick their tentacles. This could mean a less aggressive sect takes over and tries to incorporate the Nameless into the GCPS more.
Win 51% or more of their battles however, and the Ul-Ug’urub will have proven that conflict is a viable expansion strategy for their race and the GCPS is ripe for the taking. Their use of military might and further incursions will increase as they garner support back beyond the Mariana Curtain and the Nameless homeworlds. This will mean new, more aggressive units for the Nameless in the future.
NOTE: This chart uses the Weight of Battle weighted Game Stores data (see below for more details)
Faction Success is presented as a column chart displaying Faction performance in terms of Wins % from overall battles fought on Starfall. This chart will determine the overall best faction of the campaign, who may or may not be different from the faction that wins control of the planet itself.
This is unweighted faction data, so regardless of where you play your games, your results are matched equally against every other faction.
NOTE: There is a little bit of extra “secret sauce” in the calculation of this chart to help balance performance contribution to include lesser played or newer factions.
This column chart displays the current overall, planetary influence of each Faction in their efforts to seize control of Starfall. This is a composite chart showing the % of wins for each faction across all locations featured during the campaign. It is the data displayed in this chart that can and will help determine the faction that controls Starfall at the end of the campaign.
WEIGHT OF BATTLE:
The Planet Influence chart (and others you’ll hear about in this article) is special in this campaign as it incorporates data of different weights – games played in a Game Store and submitted as such on the website will carry more weight then a game played at home. This extra weight represents supply lines and support structures that each faction has at a planet-wide level. This may be a particular communications system they have in place or an undisclosed flight path that gets through the Enforcer blockade etc.
So if you want to boost your factions efforts in the overall control of Starfall, then support your local game store and play some games there – then record them in your results submission. If they’re not yet registered for the campaign as a Game Store on the website, get them signed up NOW!
You can tell if they’re already registered by checking the list here.
NOTE: This extra weight only applies to the higher level, planetary charts and isn’t included on or impact the charts for specific faction or location data.
This column chart shows the current status of the declared Containment Protocol and how the Council of Seven and GCPS determine what will happen to the planet over the long term. The chart pools faction Wins % data together into 3 groups to match the 3 possible Deadzone outcomes…
CONTROL: This status indicates the Council have control of the planet and the Deadzone will cease after the campaign ends, with Starfall back in the embrace of GCPS space. This status is a composite of data for factions who all have a vested interested in the GCPS and corporation expansion.
Factions: Enforcers, GCPS, Mazon Labs
RESTRICT: Should the campaign end with this status the highest, the Council will have lost control of the planet to a combination of factions that are already present in GCPS space in some shape or form. The Council/GCPS are open to negotiating (for money, tech or otherwise) to re-taking the planet without entering more conflict with these factions. Starfall would be set to a Restricted status in the narrative until such time as a deal is agreed. It is available again on the GCSP NavCorp system and can be travelled to under restricted access rules and trade embargo.
Factions: Asterians, Forge Fathers & Marauders
ISOLATE: The Isolate status means the planet has been overrun with factions that the GCPS will not tolerate or who’s aim is to see the end of the GCPS via infestation or other destructive means. The Deadzone will remain in permanent effect and the planet is struck from all GCPS records.
Factions: Nameless, Rebs, The Plague, Veer-Myn
Whichever of the 3 statuses have the highest value – again using the Weight of Battle weighted Game Stores data, as it’s a planetary level chart – determines what happens the planet from a GCPS perspective in the Warpath Universe narrative.
This pie chart is used to help players visualize the core Council of Seven and GCPS mission – keep Starfall. They began with control of the planet but (as with any any multi-faction conflict) this chart shows just how hard it is for them to retain control when a Deadzone is called. The pure weight of numbers from external forces is against them.
It displays the three Council affiliated factions (GCPS, Enforcers & Mazon Labs) grouped together and pits them against everyone else… the External forces.
This chart doesn’t determine any campaign result, instead it is used to pump the GCPS propaganda machine and show citizens the stalwart defence the Council provides against the combined forces of enemies beyond the Sphere. The higher the Council % displayed, the better the propaganda sticks. Stay safe citizen!
NOTE: This chart uses the Weight of Battle weighted Game Stores data.
FACTION W / L / D:
This bar chart displays all faction results, wins, losses and draws to date as a percentage. Visually, the labelled value on the bar chart shows that factions result as a % of all battles fought in the campaign.
The bars themselves indicate the faction result as a % of their own factions total battles fought. The orange portion of the bar represents Wins, the deep red colour is for Losses and grey is for Draws.
The chart is interactive, so the two values are also available to review when clicking on any of the bars in the graph – the first value is their % of overall battles, whilst the second value is their % of their factions battles.
e.g. If clicking on the Asterians orange bar for Wins displayed the two values: 9 (59.3%), then that means their Wins represent 9% of all wins recorded in the campaign and 59.3% of Asterian battles have been won.
A column chart displaying the % of battles the faction has been involved in across the overall campaign. Check to see what % of total battles your faction features in and then compare with the other data available to determine how well they are performing relevant to the % of battles they’ve fought in.
The Locations pie chart provides the % of battles fought in each location. As the campaign starts in Command Post Delta initially, expect to see a 100% portion for that location, but as more locations are revealed as new battlefronts during the campaign, then you’ll be able to see where is proving a popular battle ground to compete in.
NOTE: As the campaign progresses and new locations are revealed, this doesn’t impact players ability to play in previously revealed locations – they are still valid battlegrounds that need to be fought over in your factions attempts to take control of Starfall.
GAMES AT STORES
This pie chart splits the number of games played into Played in a Store and Not Played in a Store and displays them as a %, allowing players to see just how much of the campaign is played where.
CALL OUT: Remember, Games Played in a Store will benefit from the Weight of Battles extra value and any wins recorded at a Store will have greater influence on the campaign. If you and your faction are in need of extra wins or a performance boost, head to your local Games Store, get them to register on the website (it’s REALLY simple) and record your results against them to earn the extra weighting benefit. We all have to play our part right? Whatever it takes…
It’s never too late for a Store to register – you can tell if they’re already registered by checking the list here.
With Games Stores and the games played there setup as an important part of the campaign (via the boosted value of wins in the Weight of Battle scoring), this chart gives the Stores and their players the chance to see how they stack up against the other participating Game Stores in the campaign and across the world. This pie chart shows the percentage of games from the Games Played in a Store total that each individual store contributes.
Can your local Game Store be the best?
So now you know what you’re fighting for and what your results mean in the grand scheme of the Battle for Starfall campaign.
Will you help defend GCPS space and retain Starfall? Will you raze the planet in anger at corporate exploitation and the GCPS’ galactic overreach? Could you assist the Nameless incursion and claim the planet for Ul-Ug’urub expansion? Or maybe you just want to claim Starfall as a bargaining chip to advance your faction in other ways?
It’s time to deploy Commander – the fate of Starfall must be decided!